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Showing posts from September, 2022

Group Decision-Making Methods and Futuring

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     To study decision-making is learning to recognize and select options following one's own values and preferences. It is essential to analyze all available options when deciding so that you may pick the one most in line with your beliefs, priorities, and other personal criteria (Harris, 1998). To lessen the likelihood of dispute over the problem's description, requirements, goals, and criteria, decision-making should begin with the identification of the decision maker(s) and stakeholder(s) in the decision (Baker et al., 2001). Then, a generic decision-making workflow can be followed by (1) defining g the problem, (2) determining the requirements, (3) establishing goals, (4) identifying alternatives, (5) defining criteria, (6) selecting a decision-making tool, (7) evaluating alternatives against criteria, and finally (8) validating solutions against the problem statement (Fulop, 2006) Discussion Millett (2006) suggests that strategic decision-making can benefit from the...

Think Tanks and Futuring

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Think tank methods are methods that are deliberate and foster innovation. This is a challenging concept, but it is possible to identify several approaches. In sophisticated societies where knowledge is supreme, people are becoming more interested in the advice of experts. As the world becomes more globalized, political leaders are looking for answers to deal with the more complicated problems that come with it. At the same time, scientific evidence has become a powerful tool that can be used to back up political and worldview positions. With this in mind, it seems that the global proliferation of think tanks is a response to the growing need for scientific expertise. It is still hard to agree on what a "think tank" is, let alone what it does and whether or not it can change political ideas. Discussion Ruser (2018) describes a way to look at the strategies of different types of think tanks in different institutional settings. Classical typologies differentiate between organiza...

Gamification in Higher Education: An EDUCAUSE Topic

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By Nathan B. Smith Identifying a trend that is a component of the New Media Consortium (NMC), reviewing it, and adding some extra thinking are the objectives of this debate. Looking over this website, one may develop a mentality for innovation and future-oriented thinking, which is a conscious practice. Founded in 1992, NMC EDUCAUSE is a non-profit organization that promotes the effective use of IT in higher education. We arm our members with the information, connections, and chances to collaborate that they need to influence strategic IT choices across all levels of the higher education system. Regarding ideas and experiences, EDUCAUSE values variety and believes in the transformational potential of out-of-the-box thinking for the greater good (EDUCAUSE, n.d.). Discussion New learning methods, especially remote learning, can distract students at all levels: K-12 and higher education. In a presentation hosted by EDUCAUSE, Dodson (2021) questions whether or not gamification can drive in...